DoDoBoo
Bu Ru Sing Culture Media (Beijing) Co., Ltd · Image
DoDoBoo turned children's finger drawings into finished AI artwork in a kid-safe app built for ages 3 to 12. The app is no longer available to download.

About DoDoBoo
What Is DoDoBoo
DoDoBoo was an AI drawing app for kids, made by Bu Ru Sing Culture Media (Beijing) Co., Ltd and sold under the dodoboo.fun brand. A child drew on a blank canvas with a finger, tapped a button, and the app redrew that sketch as a finished picture. Four dads built the first version, and it launched in spring 2024 for iPhone and iPad.
The gap it filled was simple. Most image generators expect a typed prompt, and a six year old can't write one. DoDoBoo made the drawing itself the input, so the only skill a child needed was the one they already had. Parents got a drawing app for children that ended with something worth showing, not a blank page and a lost interest.
The limits matter more now than the features. As of October 2026, dodoboo.fun redirects to an unrelated site and the App Store listing returns a 404. The last public build was version 3.3 in September 2024. You can't create an account today, and there's no official channel left to ask about the service.
Getting Started
- Install DoDoBoo from the App Store and sign in with a parent's email address. The free Apprentice tier opened with a set of attempts at login.
- Pick a canvas, choose a brush and color, then draw. The tools were sized for small hands and the palette used soft colors rather than the neon look of adult art apps.
- Tap the generate button. The app read the sketch and returned its own painted version of the same subject.
- Save the result to the device or post it to the in-app gallery. Extra attempts came from a daily allowance or from a Pro or Master subscription.
- The first step no longer works. The listing has been pulled, so the flow above describes how the app behaved while it was live.
Product Information
A quick look at DoDoBoo's pricing, supported platforms, and performance.
Best for
The users, tasks, and scenarios where this tool fits best.
Users
- Parents of children aged 3 to 12
- Kids who give up on drawings
- Families sharing one iPad
Tasks
- Turning a rough sketch into a finished picture
- Filling a rainy afternoon
- Teaching a first lesson about AI
Scenarios
- A restaurant wait
- A weekend art morning at home
- A long car ride
Key features
One-Tap Doodle to Artwork
The core move was a single button. A child drew whatever they wanted, pressed generate, and the model rebuilt the sketch as a painted image that kept the subject and the composition. No layers, no masks, no settings to learn. The doodle to art step took a few seconds and gave a child a finished object to react to.
No Prompt Writing
DoDoBoo skipped the text box that every general image generator puts in front of you. The drawing was the brief. That one decision opened AI art for kids who can't spell, type, or hold a thought long enough to describe it, and it removed the usual failure mode where a child gets a result that has nothing to do with what they meant.
A Canvas Built for Small Hands
Brushes, colors, and undo sat in large touch targets, and the interface used muted colors instead of the crowded toolbars found in adult sketching apps. The whole download stayed under 5MB, which mattered on hand-me-down iPads with little free space. A left-handed child could reach the same controls without stretching across the screen.
Free Attempts and Two Paid Tiers
The Apprentice tier cost nothing and gave a fixed number of attempts at login plus extra ones each day. Pro ran $7.9 per month with unlimited drawing, an unlimited canvas, and unlimited generations. Master ran $39.9 per year and added lower latency and priority access to model updates. DoDoBoo pricing stayed flat, with no credit packs to work out.
Output Filtering for Young Users
Every generation passed through a filter aimed at keeping results family friendly. The team said they tested the model against harmful prompts before launch and kept children's drawings tied to their own account for future generations. For a parent, that filter is the difference between handing over a tablet and hovering over it.
Gallery and Sharing
Finished pieces landed in an in-app gallery, and a selection appeared in the Angels' Galleries section on the landing page. A child could save an image to the device or share it with family. The gallery also gave the app a reason to be opened again, since the collection grew with each session.
Pros and cons
Pros
- Drawing is the only input: no reading, typing, or prompt craft stood between a child and a result.
- Sized for the age group: large controls, quiet colors, and a download under 5MB fit the devices kids actually use.
- Cheap entry: the free tier needed no card, and Pro at $7.9 per month cost less than most general image tools.
- Filtering on by default: parents didn't have to configure safety settings to keep results age appropriate.
Cons
- It's gone: the domain redirects to an unrelated site and the App Store listing returns a 404, so new users can't install it.
- The drawing is the whole brief: there's no text box to correct a result that missed what the child meant, so a redo means another generation.
- Paid tiers only removed caps: Pro and Master added speed and unlimited use, not new tools or styles.
- Support has no home: with the site down, there's no official place to ask about refunds or a subscription that renewed.
Frequently asked questions
DoDoBoo was an AI art app for kids that turned finger sketches into finished artwork. A child drew on a canvas, tapped generate, and the app returned a painted version of the same picture. It ran on iPhone and iPad and was aimed at children aged 3 to 12.
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